In order to simplify the coding process, buttons may be linked to activate or deactivate other buttons in the code window.
Select and highlight your Initiator button, then click on the arrow box alongside the required linking property and select your Target button.
Activation Links – Button to Button
A button (initiator button) can be linked to another button (the target button) to activate it. When the initiator button is pressed down, it activates any linked target buttons. An Activation Link line is colored green and the arrow indicates the direction in which the activation will occur. Any type of button can activate another button. Chains of activation can extend to activate multiple buttons.
- To keep a tidy window, uncheck the “Show hotkey” box in the Inspector panel. Then press the keys button in the code window to show them when you need them.
- Use USB devices such as remote controls or number keypads to make it easier, especially if you are filming and trying to code at the same time.
De-activation Links – Button to Button
A button (initiator button) can be linked to another button (the target button) to de-activate the target button when the initiator button is pressed down. A De-activation Link line is colored red and the arrow indicates the direction in which the de-activation will occur. Any type of button can de- activate another button. Chains of de-activation can extend to de-activate multiple buttons.
Exclusive Links – Code Button to Code Button
Two or more Code buttons can be exclusively linked. This means when one button is active and
a linked button is pressed, the first button will be de-activated (stop coding) and the second be activated (start coding). The coding properties of these linked buttons will be mutually exclusive. This feature is great for rapid change of direction, one click to stop one button and start another. Very commonly used for coding offense and defense possessions.
An Exclusive Link line is colored purple and has no directional arrow.
You may override the properties of an exclusive link and activate a button while a button to which it is linked is still active, by holding down the function key while pressing the new code button.
Exclusive Links – Label to Code Button
A label can be exclusively linked to a code button, so when it is pressed it can only be inserted into the linked code button.
Remove a Link
- Click on the Link which is to be removed. It will assume a blue border to indicate that it is selected. Press the Delete Key or:
- Select and highlight your Initiator button, then click on the arrow box alongside the required linking property to display the list of available buttons and deselect the Target button.
Coding can be done during capture, press the capture icon in the code window tool bar to open the Capture window, then press the Capture button to start the process. You can code using the mouse or using hot keys. To save time, we suggest using hot keys because you can type while watching the performance, whereas if you are mousing you will have to look where you are clicking.
Pausing the movie capture during breaks (such as advertisement breaks) will save your computer disk space. Click on the pause button in the capture window or press COMMAND+K. Click on the resume button or COMMAND+K to continue capture. Use the pause option if you need to fast forward dvds/tapes or interrupt the video signal during the movie capture.
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